![]() ![]() Enables MMRandomStartPosition mod Setting type: Boolean Default value: true Supported values are None, Normal, Verbose Setting type: LoggingLevel Default value: None Acceptable values: None, Normal, Verbose Sample Settings: Settings file was created by plugin MMRandomStartPosition v1.6 Plugin GUID: MofoMojo.MMRandomStartPosition If we iterate through more than MaxSpawnPointChecks without finding a suitable place, default to the original behavior.ġ.2 Fixed a random range bug I introduced so on 1.1 all locations were south west of 0,0ġ.1 Added minimum ranges, renamed XDistance and ZDistance to MaxXDistance and MaxZDistance With the extension of supporting other biomes and biomearea types, there's a chance we won't find anything Supported values are Median, Edge, Everything Odin was not pleased with 1.3 and priorġ.3 Added BiomeArea type. This combo should ensure no random relocations after death. Enjoy the added difficulty you masochists.ġ.5 Reissue 1.4 (Nexus code wasn't updated)ġ.4 Calling SetHomePoint after initial spawn point is identifiedĬalling GetHomePoint death after game is reloaded. Setting this to true will cause you to randomly respawn whenever you die. This ignores that if set to true.ġ.6 At request of Redjparasite and backed up by emulegs, added RandomSpawnOnDeath config parameter. Mod previously attempted to always spawn you on terrain higher than the base water depth. ![]() Sorry!!!!ġ.7 At request of emulegs, added IgnoreWaterDepthCheck parameter. However characters started prior to 1.4 will likely encounter this issue. This creates an issue where if you log out and back on and THEN die you might get teleported elsewhere. Versions 1.3 and prior didn't set the HomePoint permanently for your character.I can't feasibly test this out very extensively but seems to be working! :D To try and ensure you're not just placed in the water somewhere. ![]() I try to ensure that the location it puts you is a little above the _waterLevel Seen instances where you've passed through a biome that just wasn't there. Sometimes it will put you in another biome because it's VERY close to the one you asked for.Just install, activate, join the dedicated server and profit!!! You do NOT have to run this on a dedicated server to take advantage of this system on a dedicated server.Disable the Valkyrie ride for an even quicker death.Run away for your life and immediately out of stamina and die to a pack of boar!!!. ![]() Instantly die over and over because it placed you in a Draugr village.CFG file from the \Plugins and \Config folders respectively. Modify the \BepInEx\Config\ file to enable the mod. Place the in your \BepinEx\Plugins folder Want to go truly random? Set it to None or BiomesMax and it'll place you in the first matching BiomeAreaType it finds. Median - Means you're more likely to be surrounded by this biome areaĮdge - Means you're more likely to spawn near the edges and borders of other biomes or other placesĮverything - Means you're ok with whatever the RNG gods decide.īiome setting let's you specify the type of Biome you prefer. Congratulations it's your death day!!!īiomeAreaType let's you specify the "area type" of the Zone you'll be spawning into. It does NOT mark this location on the map. This mod ONLY randomizes YOUR first spawn into a map and sets your respawn point there. Good luck with this! May be a good idea for a seasoned character who got tired of retirement. You can now specify a Biome to override Meadows. You can now specify a BiomeAreaType to have better control over the "zone" area you're starting in You can also disable the Valkyrie intro ride if you just want to pop up as quick as possible in your new homeland. So the value is clamped to this distance, however you can override this check if you wish. Some biomes are constrained within a certain distance from the center of the map Look for locations anywhere within that area. The mod supports specifying a minimum/maximum distance from center of the map along the X and Z axis and will The mod now supports specifying a Biome type that you'd like to spawn in. If you answered yes to that last question, this is for you!!! Tired of spawning in the dead center of the map and wish you'd wake up in some other location? Please update to at least 1.4/1.5 (See Known Issues)Īre you interested in a potentially real challenge?Ĭare if you spawn on the middle of a small island in the map?Ĭare if you spawn sandwiched between a Black Forest, the Meadows and a Draugr village? What about in one? MofoMojo's Random First Spawn Start Position v1.8 ![]()
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